As we move toward the Metaverse and V-Tubing, the boundary between the creator's real persona and their "useable" digital avatar becomes thinner. The Future of Interactive Entertainment

The success of MissAX serves as a case study for the future of popular media: it is no longer enough to be talented or charismatic. In the modern age, you must be . Conclusion

Traditionally, entertainment was a one-way street. Whether it was film, television, or early internet videos, the audience’s role was to watch. However, the rise of the "attention economy" has demanded more.

MissAX: Redefining "Use Me" in Modern Entertainment and Media