: Need for Speed: Shift and The Sims 3 were staples for any 240x400 device.
: 240x400 versions often included the necessary "on-screen" directional pads or were optimized for tap-to-move mechanics. www-peperonity-com-java-games-asha-240x400
Most early Java games were designed for smaller, non-touch screens (usually 128x160 or 240x320). However, the Nokia Asha "Full Touch" family used a taller . : Need for Speed: Shift and The Sims