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Introduced in version 4.2, this feature allows for automatic bone movement based on real-world physics simulations.
Allows for realistic movement of limbs and complex poses by controlling a small number of bones. spine 2d kuyhaa
Effortlessly swap between different sets of attachments (e.g., different outfits or weapons) while reusing the same animations. Introduced in version 4
Precise control over animation timing and smooth interpolation between keyframes using Bézier curves. Introduced in version 4.2