Reshade Ray Tracing Shader Rtgi 033 -
: Unlike "true" hardware-based ray tracing, this shader operates on depth buffer information . This means it can only "trace" what is currently visible on your screen, acting as a highly advanced form of ambient occlusion.
The , created by Pascal Gilcher (popularly known as Marty McFly), is a post-processing tool designed to bring advanced lighting techniques—specifically Ray-Traced Global Illumination—to games that do not natively support them. Version 0.33, released as a significant update in August 2022, introduced key enhancements such as motion vectors to improve temporal stability and overall image quality. What is RTGI? reshade ray tracing shader rtgi 033
The 0.33 update was a major milestone for the shader's development: Ray-Traced Global Illumination - GitHub Pages : Unlike "true" hardware-based ray tracing, this shader
: It adds realistic shadow casting and material interactions that bridge the gap between real-time gaming and pre-rendered visuals. Version 0
Ray-Traced Global Illumination (RTGI) simulates how light bounces off surfaces to illuminate areas not directly hit by a primary light source.
: Because it relies on the depth buffer rather than specialized hardware, it works on almost any GPU, including older non-RTX cards. Key Features of Version 0.33