Project Reeducation -v1.28- -joe-moma- !!exclusive!! May 2026
: v1.28 changes enough underlying data that older saves may experience "ghosting" in the UI.
Project Reeducation v1.28 isn't just about mechanics; it’s a massive injection of flavor. The update adds over 200 new scripted events that trigger based on your nation's educational and social standing.
: Players can now fine-tune the educational focus of their nation. Prioritizing STEM subjects might boost industrial efficiency but could lead to a rise in liberal thought, while focusing on national history might strengthen unity but slow down technological progress. Project Reeducation -v1.28- -Joe-Moma-
: Place Project Reeducation after any UI-overhaul mods but before minor graphical tweaks.
Detail the for the new Intelligentsia mechanics. : Players can now fine-tune the educational focus
: Instead of a monolithic "population" stat, v1.28 breaks down the citizenry into distinct groups like the Intelligentsia, the Proletariat, and the Traditionalists. Each group has unique needs and reacts differently to reeducation efforts. New Content and Events
Project Reeducation v1.28 is a must-have for players who feel the base game lacks depth in domestic policy. By turning the citizenry into a dynamic force rather than a static resource, Joe Moma has created a gameplay loop that is as challenging as it is rewarding. Whether you are aiming for a utopian society or a strictly controlled state, the tools provided in this update offer unparalleled control over your nation's soul. If you’re interested, I can: Detail the for the new Intelligentsia mechanics
: You can now establish national news agencies. The success of these agencies depends on your "State Authority" and the literacy rate of your population.