Ets2 - 135 To 136 Patch Top Fix

The 1.36 update refined the system introduced in 1.35. This feature added a layer of realism by forcing players to navigate around road closures, accidents, or construction.

If you are revisiting this classic era of trucking or managing a legacy mod profile, here is everything you need to know about the top changes in the ETS2 1.35 to 1.36 patch. 1. The DirectX 11 Revolution

A small but highly requested "Quality of Life" change was the implementation of . ets2 135 to 136 patch top

It broke the monotony of long highway hauls, requiring players to use their GPS to find alternative routes on the fly, often leading them through scenic secondary roads they would otherwise skip. 4. New Drivers and Management

DX11 allowed for better light rendering, improved anti-aliasing, and smoother textures without taxing the CPU as heavily as the old DX9 API. 2. The Arrival of Corsica The world looked sharper

For those focused on the "Tycoon" side of ETS2, 1.36 expanded the driver management system.

With the shift to 1.36, SCS introduced better . This reduced the "shimmering" effect on power lines and fences, which had plagued the game for years under the DX9 engine. The world looked sharper, and the "jaggies" were significantly reduced. Summary for Modders ets2 135 to 136 patch top

New AI driver avatars were added to the recruitment pool.