is a management and strategy simulator developed by Lunheim Studios and published by Goblinz Publishing . Released on September 25, 2024, for PC (Steam and GOG), it flips the traditional dungeon-crawler script by putting you in charge of the dungeon itself—not as a dark overlord bent on destruction, but as a "capitalist worshipper" running the world’s most dangerous theme park. Core Gameplay: Building the Ultimate Death Trap
Collected when monsters defeat heroes. Souls are the primary resource for leveling up your monsters and progressing through the game's expansive research tree. Strategy and Progression hero routes ? :: Dungeon Tycoon General Discussions
Earned through entrance fees, shop sales (like potion dispensers), and loot recovered from heroes. You use gold to build new rooms and buy decorations.
You summon creatures (from lowly rats to powerful wraiths) and assign them to spawners. These monsters are your "staff," generating the combat experience heroes crave.
The game operates in two primary phases: a and a Day Phase .