: Reducing the code complexity of a plane's flight model when it is far away from the player’s tank. 🛠️ Tools for Developing Cyber Tank/Plane Games
: Ideal for high-fidelity "Cyber" aesthetics and advanced flight models.
: Using 3D NavMeshes so aerial units can navigate around futuristic skyscrapers or orbital debris. 💻 The "Code" Bridge: Merging Ground and Air
The most difficult part of a "Cyber Tanks Plane" project is the —the central script that allows ground units (Tanks) and air units (Planes) to interact within the same ecosystem. 1. Unified Targeting Systems